Summary
Nick Suda is a Senior Creative Technologist and prototyping engineer with ~15 years of experience building immersive music- and audio-driven experiences, from Emmy- and Webby-winning LBE VR rides to biometrics-driven installations and cross-platform social XR apps. He combines deep Unity/Max/MSP skills and realtime systems design with a musician's sensibility, specializing in taking concepts from prototype to production for art, experiential marketing, and platform R&D. Nick has led experiential prototyping teams and shipped tooling and demo infrastructure at companies like Syng, Left Field Labs, and Meta’s Metaverse Central, and contributed technical audio systems for titles such as Stranger Things VR. Based in Los Angeles, he’s drawn to projects that marry technical novelty with social-justice-minded impact and selectively avoids crypto, defense, and ethically dubious AI/ML work. An obsessive problem-solver, he thrives on digging into odd technical rabbit holes—often intersecting procedural music, sensor-driven interaction, and embodied audio visualization.
10 years of coding experience
11 years of employment as a software developer
Master of Fine Arts (MFA), Music Technology: Interaction, Intelligence & Design, Master of Fine Arts (MFA), Music Technology: Interaction, Intelligence & Design at California Institute of the Arts
Bachelor's of Music, Electronic Production & Design, Bachelor's of Music, Electronic Production & Design at Berklee College of Music