Nick Wagter

Senior Programmer at Frontier Developments

Peterborough, England, United Kingdom
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Summary

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Senior
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Top School
Nick Wagter is a Senior Programmer with nine years’ experience specializing in game AI and engine tooling, currently shaping opponent behavior and level-design pipelines at Frontier Developments. He progressed from graduate to senior roles on high-profile titles such as Age of Sigmar: Realms of Ruin and Planet Zoo Console, focusing on Opponent AI and designer-facing tools. Comfortable in C# and Unity-era workflows, he also tinkers with low-level engine systems and enjoys prototyping technical solutions. Based in Peterborough, England, Nick pairs formal game design education with hands-on studio experience and a practical mindset forged through early hospitality and kitchen roles that taught him discipline and rapid problem-solving.
code9 years of coding experience
job5 years of employment as a software developer
bookGamedeveloper MBO, Gamedeveloper MBO at Roc A12, Ede
bookBachelor's degree Game architecture and design / Gamedesigner, Bachelor's degree Game architecture and design / Gamedesigner at Breda University of Applied Sciences
bookmavo MAVO, mavo MAVO at SG Het Rhedens, Dieren
languagesDutch, English
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (9)

hlsl10
renderer10
glsl9
windows9
cross-platform8
engine8
opengl8
game-development7
game-engine6

Programming languages (1)

C++

Github contributions (5)

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NWagter/Meduza

Feb 2020 - Jan 2023

Meduza is a personal Game Engine project
Contributions:762 commits, 26 PRs, 541 pushes in 3 years
windowsgamedevopengl3directx12game-development
NWagter/Utility_AI_Unity

Apr 2021 - Jun 2021

Contributions:29 pushes in 1 month
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Nick Wagter - Senior Programmer at Frontier Developments