Nicklas Pingel

Team Lead at Dalux

Copenhagen, Capital Region of Denmark
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Summary

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Rockstar
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Top School
Nicklas Pingel is a Software Developer based in Copenhagen with 14 years of hands-on experience building systems for game engines, backend services, and tooling. He has been at Unity Technologies since 2017, contributing across Core Foundation, Core Meta, Scripting, and Netcode for Entities teams, blending engine-level work with multiplayer networking. His background spans C/C++ systems (including open-source graphics driver and MMORPG core work), Java backend services, and frontend integrations, informed by an M.Sc. in Digital Media Technology focused on computer games. Comfortable bridging research/academic projects and production engineering, he has a practical track record of iterating on game projects (DADIU) and shipping reliable server-side analytics and maintenance tools. Notably, his career shows a pattern of moving from low-level graphics and systems into higher-level engine and networking concerns, giving him a broad perspective on performance, tooling, and multiplayer architecture.
code15 years of coding experience
job8 years of employment as a software developer
bookBachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at Aarhus University
bookTechnical University of Denmark
bookRanders HTX
languagesDanish, English, German
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Github Skills (47)

visual-studio-code10
debugging10
roslyn10
rider10
multiplayer10
electron10
microsoft10
unity-networking10
ide10
typescript10
gameobject10
dotnet10
editor10
networking10
code-analysis10

Programming languages (7)

C#TypeScriptJavaC++RustHTMLMarkdown

Github contributions (5)

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Contributions:1 PR, 7 pushes, 1 branch in 2 years 3 months
Debugger libraries
Contributions:8 commits, 2 PRs, 8 pushes in 1 year 9 months
debugger
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