Summary
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Rockstar🎓
Top SchoolNicklas Pingel is a Software Developer based in Copenhagen with 14 years of hands-on experience building systems for game engines, backend services, and tooling. He has been at Unity Technologies since 2017, contributing across Core Foundation, Core Meta, Scripting, and Netcode for Entities teams, blending engine-level work with multiplayer networking. His background spans C/C++ systems (including open-source graphics driver and MMORPG core work), Java backend services, and frontend integrations, informed by an M.Sc. in Digital Media Technology focused on computer games. Comfortable bridging research/academic projects and production engineering, he has a practical track record of iterating on game projects (DADIU) and shipping reliable server-side analytics and maintenance tools. Notably, his career shows a pattern of moving from low-level graphics and systems into higher-level engine and networking concerns, giving him a broad perspective on performance, tooling, and multiplayer architecture.
15 years of coding experience
8 years of employment as a software developer
Bachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at Aarhus University
Technical University of Denmark
Randers HTX
Danish, English, German