Nickolas Mayfield is an embedded software engineer with nine years of hands-on experience building firmware and real-time systems by day and a C/C++ game engine and graphics tooling by night. Based in Kansas City, he currently develops embedded systems at RideController while running a freelance shop focused on game and iOS development (psdrndm.com). Comfortable across low-level C/C++ and higher-level Swift/Objective-C web and app stacks, he has shipped production software end-to-end—from UI and backend to deployment and customer support. Known to call himself a "bit flipper," he pairs hardware-near debugging discipline with a game developer’s attention to performance and tooling.
10 years of coding experience
3 years of employment as a software developer
Computer Software Engineering, Computer Software Engineering at 42 Silicon Valley
Contributions:2 PRs, 21 pushes, 3 branches in 1 year 4 months
3d-graphicsgraphicsthreejs
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