Freelance Software Developer at Nico de Poel Software Services
Utrecht, Utrecht, Netherlands
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Summary
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Senior
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Top School
Nico De Poel is a freelance software developer with 11 years of experience specializing in game development, console ports, and cross-platform technology adaptation. He has shipped and optimized titles on Unity and Unreal Engine—contributing to award-winning WW1 series games like Verdun and Isonzo—and implemented platform-level features such as FSR 2.2 upscaling to boost image quality and performance. Known for turning legacy or platform-specific systems into working solutions on new targets, he’s handled console devkit logistics, abstraction layers for platform services, and automated build/deploy pipelines. His background spans low-level performance optimization, hardware interfacing for amusement rides and tracking systems, and mobile/cloud apps for enterprise clients, reflecting a rare blend of game and practical enterprise engineering. Based in Utrecht, he combines hands-on self-sufficiency with mentoring and leadership experience, often stepping in as the de facto console expert for distributed teams.
10 years of coding experience
15 years of employment as a software developer
Gymnasium, Gymnasium at RSG Magister Alvinus Sneek
Bachelor Computer Science, Bachelor Computer Science at Hanze
Master Computer Science, Master Computer Science at University of Groningen
Contributions:10 pushes, 2 branches, 3 tags in 5 years 11 months
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Nico De Poel - Freelance Software Developer at Nico de Poel Software Services