Nico Prins

Senior Engineer & Game Designer at Nico Prins

Seattle, Washington, United States
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Summary

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Senior
🎓
Top School
Nico Prins is a senior engineer and game designer with 11 years blending technical craft and creative design, based in Seattle. He specializes in game-feel, interaction design, multiplayer systems, rapid iteration, and performance optimization, bringing a cross-disciplinary lens to product challenges. At Spry Fox and as an independent developer he owns open design problems end-to-end, iterating until mechanics feel both intentional and delightful. His time at Netflix sharpened his ability to align ambitious design vision with scalable technical direction. Nico is known for hunting down subtle incongruities between design intent and implementation, ensuring the team’s work has measurable impact. Outside roles he ships prototypes quickly, favoring playtests and data-driven tweaks over speculation.
code11 years of coding experience
job3 years of employment as a software developer
bookAssociate of Arts - AA, Associate of Arts - AA at Peninsula College
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Stackoverflow

Stats
9reputation
173reached
1answer
3questions
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Github Skills (44)

headers10
source-port9
makefile9
xmake9
love2d8
lua8
linux8
nodejs7
objective-c7
luarocks7
cocos-creator7
playcanvas7
html6
package-manager6
macos6

Programming languages (5)

C++CHaxeJavaScriptLua

Github contributions (5)

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kneeko/omg

Oct 2014 - May 2017

Contributions:126 commits, 11 pushes in 2 years 7 months
kneeko/byob

Apr 2015 - Apr 2022

Contributions:48 pushes, 2 branches in 7 years
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Nico Prins - Senior Engineer & Game Designer at Nico Prins