Summary
Nicola Ariutti is a Milan-based sound designer and software developer with 11 years of experience delivering procedural and algorithmic audio for games, installations and multimedia projects. He combines deep DSP and Pure Data expertise with hands-on development of interactive apps and audio engines, having built optimized signal-processing modules for mobile integration. At dotdotdot and previously limulo.net he has produced sound design for commercial clients and experimental projects (e.g., SoundFace, Chaotic Robots Music, Petunia) while also developing interactive multimedia installations. Nicola has taught game audio, physical computing and interaction design at SAE Institute and IED, blending historical, technical and physically informed procedural approaches to sound. Comfortable across audio engineering, coding (JavaScript/PHP foundations) and hardware prototyping (Arduino/Raspberry Pi), he brings a rare hybrid of musical training and systems-level engineering. Colleagues value his ability to turn creative, research-driven ideas into efficient, scalable audio tools and experiences.
11 years of coding experience
11 years of employment as a software developer
Liceo Scientifico "Galileo Galilei" di Adria (RO)
Sound Design, Sound Design at SAE Institute
Javascript course, Javascript course at Codecademy
Conservatorio di Musica "Antonio Buzzolla"
Pianoforte Moderno, Pianoforte Moderno at A.M.F. Scuola di Musica Moderna di Ferrara
Italian, English