Summary
Nicola Capece is a tenure-track Assistant Professor in Computer Science at the Università degli Studi della Basilicata with nine years of academic and research experience focused on computer graphics, real-time and offline rendering, and immersive reality technologies. He completed his Ph.D. in Computer Science in 2019 and has progressed from PhD student and research fellow roles to postdoctoral researcher and adjunct teaching positions, demonstrating a steady trajectory in both research and education. His work blends deep learning with VR/AR/MR and human–computer interaction, reflecting a practical orientation toward interactive visual systems and perception. A member of the Computer Graphics Lab, he combines strong academic credentials with hands-on software development dating back to early web and augmented reality projects, signaling an ability to move ideas from prototype to classroom and research deployment.
9 years of coding experience
3 years of employment as a software developer
PhD-Summer Course- Jun 20-23 2016 Genoa, Italy, Machine Learning: A Computational Intelligence Approach, PhD-Summer Course- Jun 20-23 2016 Genoa, Italy, Machine Learning: A Computational Intelligence Approach at Università degli Studi di Genova
Perito Tecnico Commerciale e Programmatore, Ragioneria e Programmatori, Perito Tecnico Commerciale e Programmatore, Ragioneria e Programmatori at Istituto Istruzione Superiore Francesco Saverio Nitti (Potenza)
Post-Doc, Computer Science, Post-Doc, Computer Science at Università degli Studi della Basilicata
Doctor of Philosophy - Ph.D., Informatica, Doctor of Philosophy - Ph.D., Informatica at Università del Salento
Italian, English