Summary
Nicola Cisternino is a graphics programmer with 8 years of software engineering experience, currently shaping rendering features at Milestone s.r.l. after progressing from intern to senior graphics role within the same studio. He holds a Master's in Computer Game Development and a Bachelor's in Computer Science, combining academic grounding with practical game-engine and mobile development experience. Nicola brings a blend of real-time graphics expertise and mobile engineering know-how (GraphQL, Retrofit, Mapbox, Firebase), which helps him bridge tools and pipelines across platforms. A videogame enthusiast and keen photographer, he applies an eye for composition and light to both shaders and in-game cinematics, always looking to leave a distinctive mark on each project.
8 years of coding experience
4 years of employment as a software developer
Master Universitario di 1° Livello Computer Game Development, Master Universitario di 1° Livello Computer Game Development at Università degli Studi di Verona
Laurea triennale in Scienze e Tecnologie Informatiche Scienze e Tecnologie Informatiche , Laurea triennale in Scienze e Tecnologie Informatiche Scienze e Tecnologie Informatiche at Università degli Studi di Padova
Liceo Scientifico "Giovanni Spano"