Nicola Piga is a space robotics software engineer with a decade of experience bridging humanoid robotics research and production-grade space systems. Trained as a computer and robotics engineer (MSc and PhD with honors), he has driven research on autonomous perception and control—particularly 6D object pose tracking and multimodal vision-tactile sensing—and transitioned those skills into software system engineering roles for space missions. His background includes postdoctoral leadership at Istituto Italiano di Tecnologia, supervising students and integrating deep learning with Kalman filtering for real-time robotic perception. Now based in Milan, he brings a rare combination of hands-on hardware testing, academic rigor, and systems-level software design to space robotics projects. An often-overlooked strength is his experience turning novel tactile perception research into robust software components suitable for operational environments.
10 years of coding experience
3 years of employment as a software developer
Doctor of Philosophy - PhD, Advanced and Humanoid Robotics, Excellent, Doctor of Philosophy - PhD, Advanced and Humanoid Robotics, Excellent at Università degli Studi di Genova
Master's degree, Robotics and Automation Engineering, 110/110 cum laude, Master's degree, Robotics and Automation Engineering, 110/110 cum laude at Università di Pisa
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Nicola Piga - Space Robotics Software Engineer at Leonardo