Nicolai Czempin

Unreal Engine Developer at CodeDev (Unreal Engine Experts)

Munich, Bavaria, Germany
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Nicolai Czempin is an experienced Unreal Engine developer and founder with 12+ years building games and scalable backend/DevOps systems across enterprise and startup environments. He blends hands-on C++ game development—evidenced by contributions to the Arcade Learning Environment adding Atari game support—with deep infrastructure expertise in Kubernetes, CI/CD and performance optimization from roles at Mercedes‑Benz and Allianz. As CEO and Technical Director of his game studio and now leading Temporal Dynamics, he pairs product vision with practical engineering to ship titles like "Antisuns" while running platform-level operations. His track record includes reducing build times 5x, achieving 99.9% reliability on mission-critical projects, and mentoring engineering teams in cloud-native practices. Comfortable switching between low-level systems, game AI and cloud automation, he brings a rare combination of long-term enterprise delivery and indie game entrepreneurship based in Munich.
code12 years of coding experience
job12 years of employment as a software developer
bookBachelor of Science - BS Artificial Intelligence and Computer Science, Bachelor of Science - BS Artificial Intelligence and Computer Science at The University of Edinburgh
bookMaster / Diplom Computer Science, Master / Diplom Computer Science at Karlsruhe Institute of Technology (KIT)
languagesGerman, English
github-logo-circle

Github Skills (5)

c-language10
game-development10
cprogramming-language10
computer-engineering9
file-management8

Programming languages (12)

TypeScriptC#JavaC++CScalaDMLua

Github contributions (5)

github-logo-circle
A simple framework that allows researchers and hobbyists to develop AI agents for Atari 2600 games
Role in this project:
userBack-end Developer
Contributions:12 commits, 7 PRs, 91 comments in 1 month
Contributions summary:Nicolai primarily contributed to the implementation of support for new Atari 2600 games, specifically "Kaboom!". Their work involved adding necessary code and configuration files to integrate the game into the Arcade Learning Environment. This includes the creation of a C++ class (`KaboomSettings`) and supporting files to handle game-specific logic such as reward calculation and terminal state detection. The user also modified existing files (Roms.cpp, module.mk) to include the new game.
ai-agent
nczempin/ll

Aug 2017 - Jun 2025

Contributions:98 pushes, 3 branches, 1 comment in 7 years 11 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial