Summary
Nicolas Altomonte is a pragmatic CTO and full-stack engineer with nine years of experience building C# .NET and JavaScript applications, and a growing footprint in game development with Godot. He has steadily progressed from support and CRM customization roles into technical leadership, currently steering product and engineering at Obnoxious Genius Games and CMT Latin America. A natural optimizer, he focuses on refining systems, development workflows and communication so teams deliver clearer, more efficient outcomes. Bi-fluent in Spanish and English, he blends hands-on coding with teaching experience in programming, math and metaphysics, which helps him explain complex ideas to diverse audiences. Based in Argentina, he pairs commercial web development know-how with a creative interest in game design, making him as comfortable shipping backend .NET systems as iterating on player-facing experiences.
9 years of coding experience
9 years of employment as a software developer
Universidad Nacional de Rosario
English