Summary
Nicolas Aubinet is a seasoned technical director with 12 years of experience leading game and embedded systems development from Liège, Belgium. At Abrakam he architects and implements server-side gameplay, AI and code architecture in Java while also developing in C# with Unity and designing an in-house C++ game engine. His background spans embedded Linux, kernel-level C/C++ work for vehicle fleet systems, and enterprise Java/Spring solutions, giving him a rare full-stack systems-to-gameplay perspective. Nicolas combines hands-on coding with technical leadership, shipping production systems and engines rather than only overseeing teams. He started his career working across banking, public sector and aerospace projects, which contributes to his pragmatic approach to maintainability and cross-domain problem solving.
12 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Informatique de gestion, Bachelor's degree, Informatique de gestion at Haute Ecole de la Province de Liège 'Rennequin Sualem'
Bachelier, Informatique de gestion, Bachelier, Informatique de gestion at HEPL - Haute Ecole de la Province de Liège