Nicolas Aubinet

Directeur Technique at Abrakam SA

Liège, Liège, Belgium
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Summary

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Senior
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Top School
Nicolas Aubinet is a seasoned technical director with 12 years of experience leading game and embedded systems development from Liège, Belgium. At Abrakam he architects and implements server-side gameplay, AI and code architecture in Java while also developing in C# with Unity and designing an in-house C++ game engine. His background spans embedded Linux, kernel-level C/C++ work for vehicle fleet systems, and enterprise Java/Spring solutions, giving him a rare full-stack systems-to-gameplay perspective. Nicolas combines hands-on coding with technical leadership, shipping production systems and engines rather than only overseeing teams. He started his career working across banking, public sector and aerospace projects, which contributes to his pragmatic approach to maintainability and cross-domain problem solving.
code12 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Informatique de gestion, Bachelor's degree, Informatique de gestion at Haute Ecole de la Province de Liège 'Rennequin Sualem'
bookBachelier, Informatique de gestion, Bachelier, Informatique de gestion at HEPL - Haute Ecole de la Province de Liège
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Github Skills (14)

game-development7
3d7
open-source6
virtual-reality6
game-engine6
clang6
godot5
ide5
cpp4
vim4
viml4
python4
editor2
macos1

Programming languages (4)

C#TypeScriptC++Shell

Github contributions (5)

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NicolasAubinet/cubench

Jun 2014 - Feb 2020

Contributions:571 commits, 38 pushes, 2 branches in 5 years 9 months
NicolasAubinet/3StyleTrainer

Aug 2024 - Jul 2026

Contributions:3 releases, 61 pushes, 3 branches in 1 year 11 months
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