Nicolas Kendall-bar

Tools Pipeline Python Developer at NVIDIA

Culver City, California, United States
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Summary

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Rockstar
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Top School
Nicolas Kendall-bar is a Tools Pipeline Python developer with a decade of experience building adaptable production pipelines for VFX and 3D content, currently contributing at NVIDIA after leading pipeline efforts at Luma Pictures. He specializes in turning creative ideas into robust, automated workflows that move 3D data through rendering and pixel refinement, balancing department needs to deliver high-value tooling in fast-changing production environments. Nicolas combines a Computer Science degree with a Cinema/Television background, giving him uncommon fluency across both technical systems and creative pipelines. He’s experienced in shipping an “organic swiss army knife” of tools that adapt to novel problems, and has progressed from animator and QA roles into pipeline leadership. Based in Culver City, he brings hands-on Python tooling expertise plus practical production empathy that helps bridge artists and engineers.
code10 years of coding experience
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at University of Southern California
languagesEnglish, French, Spanish
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Github Skills (24)

rtx10
path-tracing10
plugin10
nvidia10
usd10
scene10
maya10
autodesk10
pipeline9
qt-gui9
neumorphism8
qt7
descriptor6
delegates5
merge5

Programming languages (3)

C++MathematicaPython

Github contributions (5)

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RTX Remix Toolkit
Contributions:1 review, 2 PRs, 3 comments in 6 months
Contributions:6 reviews, 8 PRs, 6 pushes in 1 month
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Nicolas Kendall-bar - Tools Pipeline Python Developer at NVIDIA