Nicolas Lacognata is a gameplay programmer with a decade of hands-on experience specializing in gameplay and engine systems, currently contributing at Santa Monica Studio. A University of Central Florida computer science graduate, he progressed from associate roles to a full gameplay programmer, demonstrating rapid growth within a high-profile studio. His background includes contract work building Unreal Engine tools for architectural visualization and internships in defense and simulation software, reflecting versatility across real-time interactive domains. Nicolas combines a passion for playable systems with practical tool development to meet tight deadlines and production standards. Based in Florida, he blends studio-scale game development experience with a systems-oriented CS foundation.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Central Florida
Contributions:110 commits, 127 pushes, 7 branches in 1 year 10 months
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Nicolas Lacognata - Gameplay Programmer at Santa Monica Studio