Summary
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Top SchoolNicolas Lebedenco is a versatile software developer with a decade of experience bridging embedded systems, RFID technology, and game development. He holds a B.Sc. in Computer Science and an advanced diploma in Video Game Design and Development, giving him a rare blend of low-level hardware proficiency and game-engine familiarity with Unreal Engine 4 and Unity. Comfortable in C/C++, C#, Python, Lua, Pascal/Delphi, SQL, JavaScript and various microcontroller assembly dialects, he tackles both firmware constraints and interactive experiences. Based in Old Toronto, he communicates effectively in English and Portuguese and is actively pursuing French to broaden collaboration. Nicolas is drawn to roles that let him alternate between embedded engineering and creative game projects, bringing meticulous attention to detail and a practical, multidisciplinary perspective.
10 years of coding experience
Bachelor of Science (B.Sc.), Bachelor of Science (B.Sc.) at Universidade do Estado do Rio de Janeiro
(incomplete), (incomplete) at Universidade Federal do Rio de Janeiro
Advanced Diploma, Advanced Diploma at Toronto Film School at RCC Institute of Technology
Secondary School, Secondary School at Colegio Piedade (Gama Filho)
English, Portuguese