Nícolas Parreiras

Game Programmer at Bed Head Games

Minas Gerais, Brazil
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Summary

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Senior
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Nícolas Parreiras is a Brazilian game programmer with nine years of experience and over five years focused on shipping games using Unity, Unreal, and Godot. He has delivered high-impact work for major titles—including 200+ Unity improvements for Zynga’s Harry Potter: Puzzles and Spells—that drove monetizable features and live events. Comfortable across gameplay programming, UI, tooling, Game AI and testing/automation, Nícolas pairs hands-on C#/C++ and Blueprint skills with Linux and backend experience from full-stack roles. He’s proven at both studio and freelance environments, completing end-to-end projects, managing estimates, and earning strong client feedback on Fiverr. With formal game-tech education and a knack for cross-discipline collaboration (art/UX/tech art), he often bridges gaps between designers and engineers to accelerate delivery. He also favors clear, emoji-enhanced communication to keep distributed teams aligned and productive.
code9 years of coding experience
job3 years of employment as a software developer
bookEnsino Técnico, Informatics, Ensino Técnico, Informatics at Centro Federal de Educação Tecnológica de Minas Gerais
bookThe Pontifical Catholic University of Minas Gerais
languagesPortuguese, English
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Stackoverflow

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1reputation
0reached
0answers
0questions
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Github Skills (85)

gitlab-pages10
vim-plugin10
vim10
lua10
optimus10
nvim10
linux10
api10
steam10
text-editor10
gitlab-ci10
extensibility10
neovim10
omnisharp9
unity3d9

Programming languages (10)

TypeScriptC#DockerfileC++RustJavaScriptLuaNix

Github contributions (5)

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Contributions:61 commits, 64 pushes, 6 branches in 6 days
LivDelgado/hosten-tcc

Oct 2018 - Nov 2018

Contributions:23 commits, 17 pushes, 1 branch in 1 month
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Nícolas Parreiras - Game Programmer at Bed Head Games