Nicolas Rondaud is a Pipeline TD with 16 years' experience building production tooling for VFX, currently developing a Houdini/USD-based CFX pipeline at SUPERPROD Studio. He combines modern C++ expertise with Qt-QML UI design, Arnold procedurals and Maya plugin development to bridge R&D and day-to-day production needs. His background at Mikros across R&D roles reflects deep knowledge of studio pipelines and rendering integration. An active contributor to photogrammetry tooling—having worked on AliceVision/OpenMVG—he brings practical experience in camera tracking and localization that informs robust pipeline features. Based in Paris, he pairs engineering rigor from an IMAC engineering degree with hands-on delivery in high-pressure animation environments.
16 years of coding experience
12 years of employment as a software developer
diplôme d'ingénieur IMAC, Image, Multimedia, Audiovisuel, Communication, diplôme d'ingénieur IMAC, Image, Multimedia, Audiovisuel, Communication at Ingénieur IMAC
Contributions summary:Nicolas primarily worked on the `alicevision/alicevision` repository, a photogrammetric computer vision framework. The contributions involve merging branches and resolving conflicts, particularly in the `openMVG` library, which is core to the framework. The code changes indicate modifications within the `CCTagLocalizer.cpp` file, suggesting work related to camera tracking and feature localization using CCTag markers. The user's commits include changes in file paths and implementation details in the image localization process.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.