Summary
Nicolas Tian is a game-focused software entrepreneur and engineer with 15+ years building MMOs, indie titles, and game backend platforms. As Co-Founder of Metaworking and founder of indie studio Clewcat Games, he blends hands-on design and programming—shipping commercially successful titles like DungeonUp (50K+ copies) and custom modding tools—with B2B experience advising 50+ studios at Improbable. He excels in object-oriented design (C#, Java, AS3), distributed systems, realtime communication and NoSQL, and has led teams while introducing CI, testing, and agile practices in live game environments. Nicolas pairs a player-first game design sensibility with deep technical architecture skills, having built scale-out server components, custom networking frameworks, and modding engines. Comfortable in English and fluent in cross-cultural collaboration, he often bridges technical proposals and public presentations for Chinese game studios. A creative technologist, he uniquely oscillates between pixel art and large-scale multiplayer system design.
11 years of coding experience
7 years of employment as a software developer
Computer Graphics, Computer Graphics at BerkeleyX
BS Computer Science & Technology, BS Computer Science & Technology at Beijing Institute of Technology
Chinese, English