Summary
Niels Justesen is a Staff Researcher at modl.ai with 13 years of software and AI experience, specializing in designing human-like ML bots for FPS games and multi-modal LLM-based automated QA agents. He holds a PhD from the IT University of Copenhagen where his work combined deep learning, reinforcement learning and evolutionary computation to solve sparse-reward, long-horizon problems in complex strategy games. Niels has published 15+ papers in top venues (NeurIPS, GECCO, IEEE ToG) and holds two patents in AI and games, demonstrating a rare blend of rigorous research and product-focused invention. Before his PhD he built production-grade intelligent systems and web apps, giving him a strong engineering foundation as well as research depth. Based in Roskilde, he bridges academic innovation and applied game AI, often drawing on cross-disciplinary insights from robotics and game labs he visited during his doctoral studies.
13 years of coding experience
13 years of employment as a software developer
Master's degree, Games Technology, Master's degree, Games Technology at IT University of Copenhagen
Doctor of Philosophy (Ph.D.), Computer Science, Doctor of Philosophy (Ph.D.), Computer Science at IT University of Copenagen
Danish, English, German