Summary
Niels Poelder is a software developer with 11 years of experience and a 5+ year focus on game development, combining hands-on Unity engineering with indie entrepreneurship as founder and lead developer at NielsDev. He has shipped VR and desktop titles, handled full product cycles from prototyping and user testing to art, audio, marketing and multi-store releases, and recently transitioned into business software and AI work at Tetra Tech. Passionate about modern client-side solutions, he specializes in GUI work and browser performance while bringing practical experience integrating APIs and visualizing complex simulation data. Comfortable switching between creative and technical roles, he uniquely blends game-design sensibilities with robust software engineering practices.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS Computergames and programming, Bachelor of Science - BS Computergames and programming at HKU (Hogeschool voor de Kunsten Utrecht)
Mavo, Mavo at Scala Rietvelden
Game Developer Game Developer, Game Developer Game Developer at Techniek College Rotterdam