Summary
Nigel Munoz is a product-minded software engineer and founder with 12 years of experience building consumer-facing web and game products from concept to launch. He has led full-stack teams and technical initiatives at Spotify focused on commerce and artist-first features, and now runs Sufferbox Games while also operating algorithmic trading projects under Player 7 Trading. Comfortable toggling between hands-on development and leadership, Nigel combines pragmatic engineering with a playful, user-centered design sensibility—he literally “makes fun software.” Based in New York and trained in computer science at Williams College, he has a track record of shipping reliable systems that connect creators to customers. A habitual builder who treats side projects like labs, he brings entrepreneurial curiosity and production-grade discipline to both startups and established platforms.
12 years of coding experience
4 years of employment as a software developer
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Williams College