NightScript 

Software Engineer

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Summary

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Rockstar
NightScript is a software engineer with a decade of hands-on experience building full-stack projects and a strong curiosity for all things technology. Proficient in HTML, CSS, PHP, Python, and TypeScript, they gravitate toward practical engineering that improves user experience and platform compatibility. Notably, NightScript contributed significant UI and launch-code improvements to DS-Homebrew/TWiLightMenu, adding multi-system game support and harmonizing themes across platforms. Their work shows an attention to anti-piracy handling and cross-theme consistency, revealing a detail-oriented approach to legacy platform tooling. Comfortable across front-end and back-end concerns, they combine youthful energy with ten years of accumulated practice. They’re especially effective at modernizing interfaces for niche ecosystems and shipping small, impactful features.
code10 years of coding experience
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Github Skills (6)

c-language10
cprogramming-language10
user-interface8
interface-design8
ui-design8
reverse-engineering6

Programming languages (23)

C#JavaC++CSSCDIGITAL Command LanguageMakefileVisual Basic 6.0

Github contributions (5)

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DS-Homebrew/TWiLightMenu

Sep 2018 - Dec 2022

DSi Menu replacement for DS/DSi/3DS/2DS
Role in this project:
userFull-stack Developer
Contributions:9 reviews, 147 commits, 67 PRs in 4 years 4 months
Contributions summary:NightScript primarily contributed to the DSi Menu replacement project, focusing on improving the user interface and adding features. The user added support for new game titles by updating the anti-piracy lists and modifying the user interface to launch various game types, including GBA, NES, and Genesis games. The user also refactored the launch code and improved code consistency between the R4 and DSi themes, including adding features for random theme loading.
nintendo-dsimenudsinintendo-3ds3ds
Contributions:17 PRs, 397 pushes, 17 branches in 1 year 9 months
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NightScript - Software Engineer