Summary
Nikhil Rana is a software engineer and game developer with eight years of professional experience and a focused 4+ years building playable systems and tools for commercial games. He has shipped features across multiplayer engines and standalone titles—designing networked ability systems, performant player and weapon controllers, multithreaded optimizations, and AI for a tactical JRPG that earned recognition at IGDC. At SuperGaming he helped scale real-time multiplayer infrastructure and reduced network overhead, and he now contributes to Liquidnitro Games driving production-ready systems. Curious and self-taught across VFX, 3D, and software/web development, he blends gameplay programming with tooling and pipeline work to keep teams productive. Based in Uttarakhand, India, he pairs a hands-on engineering mindset with a knack for pragmatic systems that improve runtime performance and developer workflows.
8 years of coding experience
3 years of employment as a software developer
Video Editing, Visual Effects, 3D Designer, Video Editing, Visual Effects, 3D Designer at MAAC
Software Development, Web Development, Computer Science, Software Development, Web Development, Computer Science at APTECH Computer Education
Secondary Education, Business/Commerce, General, Secondary Education, Business/Commerce, General at National Institute of Open Schooling
Primary Education, Primary Education at St. George's College
English, Hindi, Japanese