Старший Учитель at Московский Государственный Технический Университет им. Н.Э. Баумана (МГТУ)
Moscow, Moscow, Russia
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Summary
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Nikita Nazarenko is a senior game development leader and educator with nine years of experience building and shipping both commercial and indie games across Unity and Unreal, as well as backend systems in ASP.NET. He has progressed from programmer to lead developer, designing project architectures, setting up CI/CD and server administration, and mentoring teams while contributing to game design, UI/UX and production. Nikita teaches game engine architecture and programming at Bauman MSTU, where he guides students to implement their own 2D engines in C++, bridging academic rigor with practical industry workflows. His technical breadth spans OOP and ECS paradigms, multiple Unity packages and SDKs, and full‑stack C# development with database design—an uncommon mix that lets him pivot between prototyping hypercasual titles and leading long‑form RPG projects presented at conferences.
9 years of coding experience
7 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at Bauman Moscow State Technical University
A set of additional tools for Morpeh ECS, adding sugar to implement a more "feature-friendly" framework syntax
Contributions:5 releases, 11 PRs, 20 pushes in 1 year 3 months
csharpecsgame-developmentmorpehplugin
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Nikita Nazarenko - Старший Учитель at Московский Государственный Технический Университет им. Н.Э. Баумана (МГТУ)