Niklas Borglund is a systems-focused game developer and co-founder with 13 years of experience building both game systems and the tools that support them. As Lead Programmer at Lavapotion since 2017 he combines hands-on Unity development with product-level ownership, shipping features and infrastructure for live games. His background includes building localization and tooling solutions—like a long-maintained Unity Smart Localization plugin—and SDKs that connect games to messaging and REST services. Comfortable across gameplay, editor tooling, and backend integration, he’s known for pragmatic problem solving and a knack for making post-release updates and multi-language support reliable. Based in Gothenburg, he pairs entrepreneurial experience from multiple startups with a consistent focus on developer-facing tools that accelerate production. He’s also a friendly coffee maven and unabashed food fan, which makes him as good at team culture as he is at code.
Contributions:7 commits, 3 PRs, 4 pushes in 1 year 7 months
unitygame-enginelocalizationunity3dunity3d-game
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.