Niklas Borglund

Game Developer

Sweden
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Summary

👤
Senior
Niklas Borglund is a systems-focused game developer and co-founder with 13 years of experience building both game systems and the tools that support them. As Lead Programmer at Lavapotion since 2017 he combines hands-on Unity development with product-level ownership, shipping features and infrastructure for live games. His background includes building localization and tooling solutions—like a long-maintained Unity Smart Localization plugin—and SDKs that connect games to messaging and REST services. Comfortable across gameplay, editor tooling, and backend integration, he’s known for pragmatic problem solving and a knack for making post-release updates and multi-language support reliable. Based in Gothenburg, he pairs entrepreneurial experience from multiple startups with a consistent focus on developer-facing tools that accelerate production. He’s also a friendly coffee maven and unabashed food fan, which makes him as good at team culture as he is at code.
code13 years of coding experience
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Github Skills (46)

unity3d10
draw9
animation9
animated9
localization9
cpp8
aseprite8
gif8
gif-animation8
sprite7
twilio7
sms7
facebook7
pixel7
microsoft-teams6

Programming languages (3)

TypeScriptC#C++

Github contributions (5)

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Contributions:3 commits, 1 PR, 1 push in 1 year 4 months
unityassetasset-bundlesunity3dbundles
A localization plugin for the Unity3D game engine
Contributions:7 commits, 3 PRs, 4 pushes in 1 year 7 months
unitygame-enginelocalizationunity3dunity3d-game
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Niklas Borglund - Game Developer