Niklas Harrysson is a seasoned software engineer and entrepreneur with eight years of formal experience and a longer track record of engineering leadership at Autodesk where he advanced from Senior Software Engineer to Principal Engineer. He co-founded and runs multiple ventures including Fandango Retail, Lumiere Software, and Fandango Fire Tools, blending product-minded leadership with deep technical ownership. His open-source contributions include meaningful work on the AcademySoftwareFoundation's MaterialX project, improving deterministic shader codegen and metadata-driven shader generation for a widely used material-exchange standard. Based in Sweden and holding a Master's in Computer Science from Chalmers, he brings a rare mix of graphics/shader expertise, platform engineering experience, and hands-on startup execution. Notably, he has focused on code quality and deterministic outputs in complex rendering pipelines—an asset for teams shipping reproducible visual tools.
8 years of coding experience
19 years of employment as a software developer
Master, Computer Science and Engineering, Master, Computer Science and Engineering at Chalmers University of Technology
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Role in this project:
Software Engineer
Contributions:145 reviews, 41 commits, 59 PRs in 4 years 7 months
Contributions summary:Niklas primarily contributed to the MaterialX project by implementing and improving core functionality related to material and shader generation. They focused on features such as float formatting in the Value class, moving light definitions, and fixing enum values. Significant effort was put into supporting metadata in shader generation, including attribute definitions, input widget metadata, and overall code cleanup and bug fixes. The user also refactored BSDF handling, implemented an unlit surface shader constructor, and made the codegen deterministic.
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
Contributions:4 PRs, 158 pushes, 71 branches in 3 years 11 months
lookmaterialmaterial-designmaterialxopen-standard
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Niklas Harrysson - Co-Founder Owner at Lumiere Software