Niklas L

Chief Technology Officer Chief Information Security Officer

Greater Linköping Metropolitan Area Sweden
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Summary

👤
Senior
🎓
Top School
Niklas L is a technology leader and security-focused engineer with 13 years of experience, currently serving as CTO and CISO at IMI Supply Chain Solutions. He has led cloud migrations and automation initiatives—moving on-prem infrastructure to Azure with Ansible—while maintaining ISO 27001-compliant operations and procurement oversight. Earlier roles span systems integration, custom ESB replacement, CI implementation and customer-facing dashboards, reflecting strong full-stack and integration expertise. Outside corporate work he contributes to well-known open-source game-mod frameworks (Cfx.re/FiveM), adding low-level engine natives for vehicles, peds and audio that demonstrate deep reverse-engineering and engine-internals knowledge. He also runs a consultancy and community-facing webinars on modding and development, blending hands-on coding with developer education. Based in Linköping, Sweden, he combines practical engineering craftsmanship with security stewardship and a knack for making complex integrations reliable and auditable.
code14 years of coding experience
job13 years of employment as a software developer
bookBachelor of Science (B.S.) Computer Programming, Bachelor of Science (B.S.) Computer Programming at Linköping University
languagesEnglish, Swedish, Finnish
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Github Skills (7)

c-language10
cprogramming-language10
fivem10
multiplayer9
api8
apidoc8
scripting7

Programming languages (8)

C#JavaC++ShellCJavaScriptLuaHTML

Github contributions (5)

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citizenfx/fivem

Jun 2020 - Nov 2022

The source code for the Cfx modification frameworks, such as FiveM and RedM, as well as FXServer.
Role in this project:
userBack-end Developer
Contributions:9 reviews, 12 commits, 22 PRs in 2 years 5 months
Contributions summary:Niklas primarily contributes to the Cfx.re modification frameworks, focusing on expanding the native functionalities within the FiveM environment. Their work includes adding new native functions related to vehicle and ped behaviors, such as getting wheel surface materials, checking for frozen entity positions, and retrieving ped decorations. They also implemented features like setting audio input intents for Mumble and incorporating RedM-specific camera matrix functionality, showing their involvement in core system extensions. The user demonstrates a strong understanding of the underlying game engine, modifying and integrating low-level functions into the project.
fivemfxservercfxgtaredm
Contributions:2 reviews, 6 commits, 1 PR in 9 months
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