Nikola Lukic is a versatile software engineer from Serbia with 12+ years building high-performance real-time web and native applications, specializing in advanced JavaScript (WebGL/OpenGLES, WebRTC, websockets, canvas) and cross-platform game development. He has shipped multiplayer 2D/3D browser and mobile games, native Android/iOS apps, and VoIP/media integrations (FreeSWITCH/PJSIP/linphone), often implementing custom motion-capture and AR-like interactions without plugins. Comfortable across the stack — from TCP/IP client/server work and C#/Unity to TypeScript/React/Next.js and Emscripten porting — he’s repeatedly tackled large, complex projects like casino platforms and video-chat systems. Nikola’s background includes leading small teams for mobile OS apps and contributing public demos and engines (maximumroulette.com, GitHub repos) that showcase his practical experimentation with graphics and networking. He prefers remote work and brings a pragmatic, hands-on approach to turning demanding real-time requirements into responsive, cross-device experiences.
12 years of coding experience
1 year of employment as a software developer
7 Information Technology, 7 Information Technology at Visoka tehnicka skola Nis
Using power of Three.js and Ammo.js .Class oriented , script type module. No build no extra time spend needed. Networking with webRTC/Node.js signaling server. First person shooter Multiplayer solution
Contributions:71 commits, 5 PRs, 220 pushes in 8 months
3d-webammojsclass-orientedecma6fbx
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Nikola Lukic - Looking For Job at maximumroulette.com