Nikola Nikolic

Senior Software Engineer Microsoft Mesh

Munich, Bavaria, Germany
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Summary

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Senior
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Top School
Nikola Nikolic is a Senior Software Engineer based in Munich with over a decade at Microsoft building high-performance systems across mixed-reality, physics simulation, and OCR. He currently contributes to Microsoft Mesh, blending real-time graphics and distributed systems expertise that grew from his prior work optimizing large-scale particle simulations for the Havok engine. His background in OCR and machine learning for language support shows a strong foundation in image processing, applied ML, and product-facing APIs integrated across Windows and Azure services. Earlier roles in big data and academic teaching reflect a pragmatic, research-informed approach to complex system design and mentorship. Collectedly, his career demonstrates a rare cross-domain fluency—graphics, simulation, ML, and scalable cloud integration—applied to shipped products used by millions.
code10 years of coding experience
job7 years of employment as a software developer
bookMaster of Science (MSc), Computer and Information Sciences, Master of Science (MSc), Computer and Information Sciences at Faculty of Science, University of Kragujevac
languagesSerbian, English, German
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Github Skills (7)

sdk10
user-generated-content10
unity3d9
ugc9
gltf8
nodejs7
typescript7

Programming languages (2)

TypeScriptC#

Github contributions (3)

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Contributions:25 pushes in 1 year
The Mixed Reality Extension Unity library is an easy way for developers to add User Generated Content (UGC) capabilities to their Unity3D-based host apps
Contributions:16 commits, 52 PRs, 54 pushes in 1 month
user-generated-contentrealityhostunity-libraryunity-extension
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Nikola Nikolic - Senior Software Engineer Microsoft Mesh