Nikolai Ponomarev

Graphics Programmer at Ice-Pick Lodge

Almaty, Kazakhstan
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Summary

👤
Senior
🎓
Top School
Nikolai Ponomarev is a seasoned graphics programmer with nine years’ experience building high-performance visual systems for Unity and consoles, currently at Ice-Pick Lodge. He has shipped custom Scriptable Render Pipelines, authored HLSL shaders and procedural-mesh effects, and led HDRP customization and multi-platform ports including PS4, Xbox One, Switch and mobile. Nikolai combines hands-on rendering work with gameplay integration and tooling, and has experience capturing mocap-driven cinematics for in-game cutscenes. A former lead on indie projects and creator of Grand Dad Mania Revived, he brings both studio and solo-developer sensibilities. Outside work he’s an avid rhythm-game fan (Beatmania IIDX) and brings that player’s attention to timing and feel into his graphics engineering.
code9 years of coding experience
job3 years of employment as a software developer
bookBachelor's degree, Information Systems and Technologies in Business, Bachelor's degree, Information Systems and Technologies in Business at Moscow University Of Finance And Law
languagesEnglish, Russian
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Github Skills (13)

unity3d9
reimplementation9
awt8
java8
rollback6
cross-platform6
libgdx6
addressables4
csharp-code3
experiment3
overlay1
color-gradient1
gradient1

Programming languages (2)

C#Java

Github contributions (5)

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A Performant Update Manager for Unity
Contributions:70 commits, 1 PR, 68 pushes in 2 years 1 month
unity3dupdateunityperformant
Kolyasisan/Core-Time-Manager

Oct 2019 - Nov 2020

Contributions:6 commits, 5 pushes, 1 branch in 1 year 2 months
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Nikolai Ponomarev - Graphics Programmer at Ice-Pick Lodge