Nikolai Ponomarev is a seasoned graphics programmer with nine years’ experience building high-performance visual systems for Unity and consoles, currently at Ice-Pick Lodge. He has shipped custom Scriptable Render Pipelines, authored HLSL shaders and procedural-mesh effects, and led HDRP customization and multi-platform ports including PS4, Xbox One, Switch and mobile. Nikolai combines hands-on rendering work with gameplay integration and tooling, and has experience capturing mocap-driven cinematics for in-game cutscenes. A former lead on indie projects and creator of Grand Dad Mania Revived, he brings both studio and solo-developer sensibilities. Outside work he’s an avid rhythm-game fan (Beatmania IIDX) and brings that player’s attention to timing and feel into his graphics engineering.
9 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Information Systems and Technologies in Business, Bachelor's degree, Information Systems and Technologies in Business at Moscow University Of Finance And Law
Contributions:6 commits, 5 pushes, 1 branch in 1 year 2 months
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Nikolai Ponomarev - Graphics Programmer at Ice-Pick Lodge