Nikolai Svakhin

Principal Scientist at Adobe

San Jose, California, United States
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Summary

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Senior
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Top School
Nikolai Svakhin is a Principal Scientist based in San Jose with over two decades of focused experience in computer graphics, scientific visualization, and GPU-accelerated rendering, currently leading advanced research at Adobe. He combines deep academic credentials (M.S./Ph.D. work at Purdue) with long-term product impact on Adobe Photoshop’s 3D/OpenGL acceleration and interactive visualization features. His specialties span volume rendering, interactive illustration from volumetric data, flow visualization, and machine-learning-driven material separation, all underpinned by C++ architecture and shading-language expertise. Nikolai is comfortable bridging research and production: designing OpenGL-based 3D engines, pushing general-purpose GPU computation, and enabling remote rendering workflows. A less obvious strength is his long-running continuity within a single product organization, demonstrating rare institutional knowledge that accelerates innovation and delivery.
code10 years of coding experience
job24 years of employment as a software developer
bookM.S. Ph.D. Computer Science, M.S. Ph.D. Computer Science at Purdue University
bookHigh School Computer Science, High School Computer Science at LIT #1533 (Information Technologies Lyceum)
bookLomonosov Moscow State University
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Github Skills (36)

ai-framework9
pytorch9
python9
onnx9
hardware-acceleration9
machine-learning9
accelerator9
photoshop9
scikit-learn9
tensorflow9
deep-learning9
keras9
high-performance9
aem8
clock8

Programming languages (3)

C#C++Python

Github contributions (5)

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nikolai3d/ntpsync

Mar 2016 - Sep 2017

Contributions:1 release, 30 commits, 3 PRs in 1 year 6 months
clockdeltapoolntppool-server
observeris/chronoclock

May 2016 - Oct 2016

Contributions:8 PRs, 77 pushes, 12 branches in 5 months
php
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Nikolai Svakhin - Principal Scientist at Adobe