Nikolaos Lekkas

Senior 3D Software Engineer (Face-Body Tracking Avatars Unreal Unity) - Reality Labs

Zurich, Zurich, Switzerland
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Summary

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Rockstar
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Nikolaos Lekkas is a Senior 3D Software Engineer with nine years of experience building real-time computer vision and graphics systems, currently shaping face and body tracking, avatars, and mixed-reality demos at Reality Labs (Meta). He combines deep expertise in C++/Python and Unity/Unreal with a strong background in procedural generation, computational geometry, and AI-driven perception—shipping production-ready tooling, shaders, and runtime-optimized tracking pipelines. His work spans medical AI (MRI lesion detection) to large-scale procedural city generation, demonstrating an uncommon ability to move models from research and prototype into performant, CI/CD-backed applications on resource-constrained and VR platforms. A pragmatic engineer and mentor, he’s skilled at cross-team integration with graphics, hardware, and UX groups to deliver refined user experiences. Off the beaten path, he pairs technical rigor with an appreciation for technical art through close collaboration with art directors, informing his bridge between algorithmic systems and aesthetic results.
code9 years of coding experience
job1 year of employment as a software developer
bookComputer Science, Computer Science at National & Kapodistrian University of Athens
languagesEnglish, Greek, German
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Github Skills (14)

segmentation10
image-processing9
image-segmentation9
image-augmentation9
machine-learning8
object-detection8
image-classification8
python8
deep-learning7
dotnet4
interactive-programming4
blazor4
csharp4
documentation3

Programming languages (5)

TypeScriptC++JavaScriptJupyter NotebookPython

Github contributions (5)

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NickLekkas01/MetroChecking

Dec 2017 - Apr 2019

Contributions:3 pushes, 1 branch in 1 year 3 months
Contributions:2 pushes, 1 branch in 1 year 3 months
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