Summary
Nikolaos Lekkas is a Senior 3D Software Engineer with nine years of experience building real-time computer vision and graphics systems, currently shaping face and body tracking, avatars, and mixed-reality demos at Reality Labs (Meta). He combines deep expertise in C++/Python and Unity/Unreal with a strong background in procedural generation, computational geometry, and AI-driven perception—shipping production-ready tooling, shaders, and runtime-optimized tracking pipelines. His work spans medical AI (MRI lesion detection) to large-scale procedural city generation, demonstrating an uncommon ability to move models from research and prototype into performant, CI/CD-backed applications on resource-constrained and VR platforms. A pragmatic engineer and mentor, he’s skilled at cross-team integration with graphics, hardware, and UX groups to deliver refined user experiences. Off the beaten path, he pairs technical rigor with an appreciation for technical art through close collaboration with art directors, informing his bridge between algorithmic systems and aesthetic results.
9 years of coding experience
1 year of employment as a software developer
Computer Science, Computer Science at National & Kapodistrian University of Athens
English, Greek, German