Nikolas Bekris

Software Engineer

Seattle, Washington, United States
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Summary

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Senior
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Top School
Nikolas Bekris is a Seattle-based software engineer with nine years of experience building cross-platform applications and tooling, blending game development and enterprise software expertise. He has shipped production systems using Unity, Blazor, .NET, WPF, SignalR, React and Spring Boot—most notably architecting a Unity-based flight replay integrated with a Blazor front end for real-time interaction. Comfortable working across front-end, backend and data handling layers, he frequently learns and applies new technologies independently to solve performance and UX challenges. His background ranges from mobile and game-focused development to desktop and enterprise support, giving him a practical fluency in both rapid prototyping and robust production delivery. Currently pursuing a master’s in computer science, he pairs hands-on engineering with a curious, project-driven mindset that often surfaces creative integrations between game engines and business applications.
code9 years of coding experience
job12 years of employment as a software developer
bookBachelor’s Degree, Bachelor's of Applied Science in Application Development, Bachelor’s Degree, Bachelor's of Applied Science in Application Development at North Seattle College
bookMaster's of Science - MS, Computer Science, Master's of Science - MS, Computer Science at DigiPen Institute of Technology
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Github Skills (6)

docker-desktop4
docker2
flutter2
desktop2
macos2
android1

Github contributions (5)

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nbekris/AD340

Apr 2017 - Jun 2017

Contributions:2 PRs, 51 pushes, 2 branches in 1 month
homework1
nbekris/Streamer-Stats

May 2017 - Jan 2018

Contributions:4 pushes, 1 branch in 7 months
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Nikolas Bekris - Software Engineer