Nikos Andronikos

Senior Software Engineer at Cognian Technologies

Sydney, New South Wales, Australia
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Summary

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Rockstar
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Top School
Nikos Andronikos is a Senior Software Engineer based in Sydney with 14 years of experience building robust software and shaping web standards. He has deep expertise in rendering, compositing and SVG semantics, having chaired and edited key modules for the W3C SVG Working Group and contributed to widely used SVG specifications. At Cognian Technologies and previously at CISRA, he blends full-stack engineering with a standards-driven mindset to solve tricky display and API interoperability problems. Nikos’s background shows not just hands-on coding but influence on the web platform itself—he’s contributed to how browsers handle clipping, masking, text and image behavior within SVG. Trained in computer science at RMIT, he treats programming as a creative practice that produces both elegant code and durable standards.
code14 years of coding experience
job11 years of employment as a software developer
bookBachelor of Applied Science - BASc, Computer Science, Bachelor of Applied Science - BASc, Computer Science at RMIT University
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Github Skills (5)

text-rendering9
image-rendering9
html9
xml9
accessibility8

Programming languages (5)

TypeScriptBikeshedJavaScriptHTMLPython

Github contributions (5)

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w3c/svgwg

Aug 2012 - Dec 2016

SVG Working Group specifications
Role in this project:
userFull-stack Developer
Contributions:388 commits, 9 PRs, 237 pushes in 4 years 5 months
Contributions summary:Nikos made substantial contributions to the SVG specification, focusing on the rendering and display of SVG content. Their work involved adding annotations to chapters related to rendering models, clipping, masking, and compositing. They updated chapters to reference the compositing and blending specification, and addressed various issues related to the behaviour of text and image elements within SVG documents. Their contributions also included defining aspects of the SVG DOM and general API implementations.
svgrsvgosvgwavemorph
nikosandronikos/2dGameUtils

Feb 2017 - Nov 2019

Utilities, data structures, and geometry classes for 2d games programming.
Contributions:2 PRs, 22 pushes, 2 branches in 2 years 9 months
2d-gamedata-utilitiesgames2dgame-development
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Nikos Andronikos - Senior Software Engineer at Cognian Technologies