Nikos Tsitas is a Lead Back End Developer with 13 years of experience designing and shipping scalable microservices and real-time systems, currently leading a team at QUIK Gaming. He specializes in Go-based distributed architectures, event-driven systems (RabbitMQ, Pulsar), WebSockets and APIs (REST/GraphQL), and has a track record of making architectural decisions that prioritize reusability, testability and performance. His background spans telemetry and monitoring, ad tech, data aggregation SPAs and game/educational software—bringing both product-minded engineering and hands-on implementation skills. Comfortable mentoring small teams, he blends practical production experience with a curiosity for new tools and side projects, and uniquely pairs academic training in software engineering and computational mathematics with early work in interactive educational games used by the Greek public sector.
13 years of coding experience
15 years of employment as a software developer
Master of Science (MSc) Computer Software Engineering, Master of Science (MSc) Computer Software Engineering at University of Southampton
Bachelor of Science (BSc) Computational and Applied Mathematics, Bachelor of Science (BSc) Computational and Applied Mathematics at University of Crete
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Nikos Tsitas - Lead Back End Developer at QUIK Gaming Ltd