Nils Skålerud

Specialist Software Engineer at Qt Group

Oslo, Norway
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Summary

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Senior
🎓
Top School
Nils Skålerud is a Specialist Software Engineer with nine years of hands-on experience in system-level C/C++ development, currently contributing to Qt’s Multimedia module with a focus on macOS, iOS, Android, camera and screen-sharing features. He excels in multi-threading and high-performance computing and is actively expanding his expertise toward GPU driver development. Nils combines production work at Qt with practical research from his bachelor thesis on vector-graphics map rendering and a background in game and simulation technology. In his spare time he builds DEngine, a tablet-first game engine that lets creators design and play games directly on-device, reflecting his interest in portable, high-performance graphics systems. Based in Oslo, he brings a pragmatic, low-level systems mindset to cross-platform multimedia challenges and a proven track record of shipping platform-specific features.
code9 years of coding experience
job1 year of employment as a software developer
bookBachelor of Applied Science - BASc, Game- and Simulation-technology, Bachelor of Applied Science - BASc, Game- and Simulation-technology at Hedmark University College (HH)
bookNorwegian University of Science and Technology
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Github Skills (20)

cpp8
rust8
vulkan8
texture8
game-engine7
intellij7
sdl7
android-app7
android6
memory-management6
memory-allocation6
android-apps5
openssl5
clion5
kicad4

Programming languages (6)

DockerfileC++RustCJavaScriptKotlin

Github contributions (5)

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Didgy74/DEngine

Feb 2019 - Dec 2022

Game engine project by Nils Petter Skålerud (Didgy)
Contributions:1 release, 210 commits, 25 PRs in 3 years 9 months
game-engine
cecilianor/Qt-thesis

Jan 2024 - May 2024

Contributions:11 reviews, 36 PRs, 155 pushes in 4 months
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