Summary
Nils Skålerud is a Specialist Software Engineer with nine years of hands-on experience in system-level C/C++ development, currently contributing to Qt’s Multimedia module with a focus on macOS, iOS, Android, camera and screen-sharing features. He excels in multi-threading and high-performance computing and is actively expanding his expertise toward GPU driver development. Nils combines production work at Qt with practical research from his bachelor thesis on vector-graphics map rendering and a background in game and simulation technology. In his spare time he builds DEngine, a tablet-first game engine that lets creators design and play games directly on-device, reflecting his interest in portable, high-performance graphics systems. Based in Oslo, he brings a pragmatic, low-level systems mindset to cross-platform multimedia challenges and a proven track record of shipping platform-specific features.
9 years of coding experience
1 year of employment as a software developer
Bachelor of Applied Science - BASc, Game- and Simulation-technology, Bachelor of Applied Science - BASc, Game- and Simulation-technology at Hedmark University College (HH)
Norwegian University of Science and Technology