Nils Skålerud

Specialist Software Engineer at Qt Group

Oslo, Norway
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Summary

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Senior
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Top School
Nils Skålerud is a Specialist Software Engineer with nine years of hands-on experience in system-level C/C++ development, currently contributing to Qt’s Multimedia module with a focus on macOS, iOS, Android, camera and screen-sharing features. He excels in multi-threading and high-performance computing and is actively expanding his expertise toward GPU driver development. Nils combines production work at Qt with practical research from his bachelor thesis on vector-graphics map rendering and a background in game and simulation technology. In his spare time he builds DEngine, a tablet-first game engine that lets creators design and play games directly on-device, reflecting his interest in portable, high-performance graphics systems. Based in Oslo, he brings a pragmatic, low-level systems mindset to cross-platform multimedia challenges and a proven track record of shipping platform-specific features.
code9 years of coding experience
job1 year of employment as a software developer
bookBachelor of Applied Science - BASc, Game- and Simulation-technology, Bachelor of Applied Science - BASc, Game- and Simulation-technology at Hedmark University College (HH)
bookNorwegian University of Science and Technology
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Github Skills (29)

loader10
integrate9
texture9
cpp8
vulkan8
api8
memory-management8
validation8
allocation8
opengl8
development-kit7
intellij7
sdl7
memory-allocation7
game-development7

Programming languages (5)

DockerfileC++RustCKotlin

Github contributions (5)

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Didgy74/zmk-config

Mar 2022 - Aug 2024

Contributions:215 pushes, 7 branches in 2 years 5 months
Didgy74/Texas

Apr 2019 - Aug 2021

Texture loader for C++17
Contributions:1 release, 102 commits, 8 PRs in 2 years 5 months
cppcpp20header-onlytexturecpp17
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Nils Skålerud - Specialist Software Engineer at Qt Group