Nima Bagheri

Game Programmer at PortalOne, Inc

Oslo, Norway
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Summary

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Senior
🎓
Top School
Nima Bagheri is a seasoned game programmer with 10 years of experience crafting gameplay, tools and VR systems for high-profile titles, including work on Final Fantasy XV and PSVR content. Based in Oslo, he pairs deep C++ and Java skills with practical expertise in UE4, Luminous Engine and console VR integrations for PlayStation and Oculus. At Streamline he moved quickly from bug fixing to building debugging tools and leading the Monsters of The Deep PSVR programming efforts, and later designed character, AI and multiplayer systems in Unreal. He holds a master’s in computer science (4.0/4.0) from the University of Malaya and consistently bridges research-driven projects—such as educational 3D games—with commercial game production. Known for shipping responsive world-space UIs and performance-focused systems, he thrives on turning complex mechanics into playable, testable features.
code10 years of coding experience
job6 years of employment as a software developer
bookMaster of Computer Sciense, Computer Science, C.G.P.A. 4.0 /4.0, Master of Computer Sciense, Computer Science, C.G.P.A. 4.0 /4.0 at University of Malaya
languagesEnglish, Persian, Arabic, Norwegian

Programming languages (1)

Shell

Github contributions (5)

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Arsacues/JPEG-XR

Apr 2016 - Nov 2020

Contributions:1 branch in 4 years 7 months
Arsacues/recipes

Aug 2015 - Aug 2015

Contributions:2 PRs, 9 pushes, 1 branch in 1 day
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Nima Bagheri - Game Programmer at PortalOne, Inc