Nino Kettlitz is a Senior Software Engineer based in Berlin with 11 years of experience building high-fidelity front-end systems and large-scale cloud services. He has held senior engineering roles at HERE Technologies and AWS and now contributes to product engineering at Strava, combining deep graphics expertise with cloud-scale development. Nino’s work on the popular harp.gl project demonstrates practical mastery of 3D web rendering—adding multi-texture support and optimized DataTexture handling to improve map visual fidelity. Trained in computer graphics and robotics at TU Berlin, he brings a research-informed approach to production code and a knack for bridging rendering pipelines with data-driven back ends.
11 years of coding experience
17 years of employment as a software developer
Diplom Computer Science Computer Graphics and Robotics, Diplom Computer Science Computer Graphics and Robotics at Technische Universität Berlin
3D web map rendering engine written in TypeScript using three.js
Role in this project:
Front-end Developer
Contributions:9 releases, 100 reviews, 201 commits in 1 year 7 months
Contributions summary:Nino primarily contributed to the implementation of features related to rendering 3D web maps. They added support for creating three.js DataTextures from data sources, including the specification of pixel formats and texture data types. They also incorporated the ability to render multiple textures for standard textured techniques, specifically for maps, normal maps, and displacement maps. The user's work involved significant changes to the map rendering engine and data source protocol, demonstrating a focus on improving the visual fidelity and capabilities of the mapping application.
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Nino Kettlitz - Senior Software Entwickler In at Strava