Real-Time Rendering Framework
Role in this project:
Back-end Developer Contributions:207 commits, 42 PRs, 480 pushes in 9 months
Contributions summary:Nir implemented core rendering framework components within the Falcor project, including the creation of RenderPass and RenderGraph interfaces, as well as initial implementation of a SceneRenderPass. The commits demonstrate the creation of fundamental classes for the rendering pipeline, including the supporting files and setting up the foundation for future rendering functionality. The user also integrated the scene into the rendering process by establishing the basis for future work with scene rendering with the included code snippets.
rendering
Contributions:328 commits, 1 branch in 1 year
real-timewebglreal-time-renderingrenderingvisualization