Summary
Nizar Kury is a senior software engineer in Los Angeles with 11 years of experience building gameplay systems and tools across PC and mobile titles for studios including Riot Games and Warner Bros. He specializes in Unreal and Unity development with deep C, C++ and C# expertise, having shipped five commercial games and led live-ops and animation/VFX pipelines. Nizar thrives at the designer-engineer interface, focusing on reusable, maintainable systems that empower designers and artists to iterate quickly. His background spans gameplay engineering, R&D prototyping, and technical leadership of student teams, reflecting both production rigor and mentorship. Beyond shipping games, he pursues ambitious personal projects—custom language parsers, C++ engines, and online multiplayer arenas—that reveal a strong systems and tooling mindset. He’s motivated to join a passionate team working on innovative, challenging game experiences.
11 years of coding experience
7 years of employment as a software developer
Accelerated Master's Degree Computer Science, Accelerated Master's Degree Computer Science at Ira A. Fulton Schools of Engineering at Arizona State University
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at Barrett, the Honors College at Arizona State University
English