Summary
Nobody is an independent game developer from Nicaragua with six years of experience building real-time graphics and gameplay systems. Proficient in Java, C/C++, Python, and JavaScript, they focus on OpenGL and the math that powers interactive simulations, such as linear algebra. Comfortable working solo, they bring a practical blend of engine-level coding and scripting to prototype and ship gameplay features. Based in Nicaragua with international perspective tied to Peru, they combine regional insight with a commitment to low-level performance and cross-language tooling.
6 years of coding experience