Summary
Nobuyuki Nakata is a seasoned software engineer and interactive art programmer with 15 years of experience blending real-time graphics, C# development, and creative installations. As a long-time member of teamLab he has coded numerous large-scale 3D interactive works—water and dome projections, gallery installations, and public art pieces exhibited internationally from Tokyo to New York and Minneapolis. His background includes low-level performance work (C++, network protocol optimization for gaming) and cross-platform app development (Android, HTML5, Flash/Flex), reflecting a rare mix of systems-level rigor and aesthetic sensitivity. With an M.Sc. in Computer Graphics from The University of Tokyo, he specializes in translating artistic concepts into robust, real-time software for interactive experiences. Notably, he has shipped practical tooling and innovative demos—such as NFC parsing, offline HTML5 apps, and high-performance Nintendo DS communication—that reveal a pragmatist who also thrives in experimental digital art contexts.
15 years of coding experience
4 years of employment as a software developer
University of Tokyo
Bachelor, Computer Science, Bachelor, Computer Science at University of Electro-Communications