Summary
노찬우 Noh is a Seoul-based software engineer with a decade of experience building high-throughput distributed systems, from mobile mesh networking to game backends and production AI platforms. He led backend architecture for a global 3D sandbox game that handled over 12 million requests per hour and drove performance tuning that improved throughput by more than 50%. More recently he helped build the Go-based gRPC microservice backend and real-time LLM streaming integrations for the "Aster" personal AI agent showcased at CES 2025 and MWC25, and contributed to an MCP ecosystem enabling dynamic tool and data connections for agents. Comfortable across systems, infra-as-code and Kubernetes, he automates zero-downtime deployments with Pulumi, Helm and AWS. Known for prototyping new agent features and building internal tooling (from web 3D viewers to CI bots), he pairs pragmatic engineering with a product-minded focus on operational reliability.
9 years of coding experience
7 years of employment as a software developer
Bachelor's degree Computer Science and Engineering, Bachelor's degree Computer Science and Engineering at Seoul National University of Science and Technology