Oğuz Kul

Senior Software Engineer at Omnitive

Istanbul, Türkiye Turkey
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Summary

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Senior
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Top School
Oğuz Kul is a Senior Software Engineer with nine years of experience building cloud-native and consumer-facing systems across Java, .NET, Node, and modern frontend stacks. He has shipped high-scale features at Amazon serving millions of users, led backend and microservice efforts for e-commerce platforms, and now works on cloud products at Omnitive. His background spans enterprise Java, low-latency messaging, NoSQL, and AWS CDK deployments, complemented by Unity3D game development and full-stack web work. An MBA-trained engineer, he combines product-minded thinking with hands-on implementation—from scripting runtimes and runtime class generation to performance tuning with Hazelcast. He’s comfortable in operational roles (on-call, incident handling) and in design/leadership positions, having managed teams and complex integrations like payment and video-conference systems. Based in Istanbul, he brings a pragmatic blend of deep backend expertise and frontend polish that helps turn ideas into production-ready services.
code9 years of coding experience
job8 years of employment as a software developer
bookDenizli Erbakır Fen Lisesi
bookBusiness Administration and Management, General, Business Administration and Management, General at Istanbul Technical University
languagesTurkish, İngilizce
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Github Skills (7)

unity-game-engine9
tilemap8
unity3d7
game-development5
2d5
game-engine4
mobile-game1

Programming languages (1)

C#

Github contributions (2)

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oguzkul/squares-clone

Mar 2017 - Oct 2020

Clone of Squares mobile game made in Unity Game Engine.
Contributions:1 review, 3 commits, 1 PR in 3 years 7 months
gametilemapunity-game-engine2dgame-development
Contributions:1 branch in 4 months
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Oğuz Kul - Senior Software Engineer at Omnitive