Summary
Oguz Meteer is a Digital IC Design Engineer based in Hengelo with nine years of experience bridging low-power ASIC/FPGA RTL design, embedded systems, and high-performance graphics/GPGPU programming. He combines hands-on silicon-oriented RTL work at Sencure with entrepreneurial R&D through GuzTech and co-founding Tendr Dynamics, where he brought soft-body physics into Unreal Engine. His background includes developing a stereoscopic, haptics-enabled surgical simulator and implementing CUDA/SPH fluid simulations and custom graphics engines, reflecting deep cross-domain fluency from hardware to real-time rendering. Comfortable across OpenGL/DirectX/OpenCL/CUDA and embedded firmware, he excels at squeezing performance and power out of constrained systems. Unusually, his profile pairs formal advanced study in embedded systems (MSc and PhD studies) with practical productization experience, making him effective at turning research ideas into deployable hardware-software solutions.
9 years of coding experience
4 years of employment as a software developer
Doctor of Philosophy - PhD, Embedded Systems, Doctor of Philosophy - PhD, Embedded Systems at University of Twente
Bataafse Kamp
Bachelor of Science (B.Sc.), Computer Science, Bachelor of Science (B.Sc.), Computer Science at Universiteit Twente / Twente University
Dutch, English, Turkish