Oğuzhan Yilmaz is a seasoned technology leader and CTO with 17 years’ experience building distributed systems, real-time multiplayer games, and hosting infrastructure from the ground up. He founded MaestroPanel and Bloket, led a seamless multi-region cloud migration and rewrote core game servers in Go to boost retention and LTV for titles played by millions daily. At Mage he’s designing Unity-friendly frameworks to accelerate mid-core game production, while his hands-on background spans low-level networking (HTTP/TCP/SMTP), datacenter automation, and both Windows and Linux platforms. A pragmatic founder who has shipped commercial products used by major telecoms and nurtured data-driven engineering cultures, he also publishes Go projects on GitHub under c1982, reflecting a craftsperson’s approach to software.
17 years of coding experience
17 years of employment as a software developer
Bilgi Yönetimi Önlisans, Bilgi Yönetimi Önlisans at Anadolu University
Contributions:1 release, 32 commits, 2 PRs in 12 days
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