Summary
Okan Demirel is a Senior Game Developer with over a decade of programming experience and 7+ years focused on shipping casual, mid-core, and multiplayer titles. He has led architecture and tooling efforts—redeveloping core Unity codebases into modular, Addressables-compatible assemblies and building custom Editor tools that measurably boosted team productivity. Okan also spearheaded an in-house AI team, integrating LLM workflows, LangChain, and bespoke model pipelines to embed intelligent assistants and asset-generation tools directly into Unity. His work spans gameplay, multiplayer (Photon Quantum), backend services, and CI/automation, with a track record of launching hyper-casual hits and supporting live multiplayer features. As a founder, lecturer, and co-founder of training programs, he pairs hands-on engineering with mentoring and curriculum design to shorten onboarding and scale teams. Based in Üsküdar, Istanbul, he combines product-minded design contributions with deep technical craftsmanship—often building the internal dev tools and AI systems that enable faster iteration behind the scenes.
10 years of coding experience
7 years of employment as a software developer
Özel Doğan Anadolu Lisesi
Yüksek Lisans (Master) İnovasyon Girişimcilik ve Yönetim, Yüksek Lisans (Master) İnovasyon Girişimcilik ve Yönetim at Yıldız Teknik Üniversitesi
Lisans Derecesi Bilgisayar Mühendisliği, Lisans Derecesi Bilgisayar Mühendisliği at Bahcesehir University
Turkish, English, German