Oleg Andrushko

Unity Developer C at Owlcat Games

Budva, Montenegro
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Summary

👤
Senior
🎓
Top School
Oleg Andrushko is a Unity and C# developer with 13 years of experience building games and interactive apps across mobile, console, and WebGL platforms. He has designed architectures and shipped complete clients from scratch—most recently leading the client-side engineering for the Mars colony simulator Age of Mars and now developing at Owlcat Games. His background spans freelance projects and studio work for platforms including iOS, Android, Nintendo Switch and Apple TV, with hands-on expertise in UI, optimization, cloud builds, analytics and monetization integrations. Early .NET and Silverlight enterprise experience gives him a disciplined engineering approach and strong tooling fluency beyond game code. He publishes Unity assets and maintains a portfolio and GitHub, reflecting a commitment to reusable solutions and continual learning. Based in Budva, Montenegro, he combines gamer intuition with pragmatic architecture skills to deliver engaging player experiences.
code12 years of coding experience
job13 years of employment as a software developer
bookas engineer, Krasnoyarsk, as engineer, Krasnoyarsk at State Technical University
languagesEnglish, Russian
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Github Skills (18)

sounds10
qlua10
buttons10
trading10
quantitative-trading10
lua10
rollback10
unity-game-engine10
assign10
csharp10
entities9
algotrading9
unity3d9
cryptocurrency9
mapper8

Programming languages (1)

C#

Github contributions (5)

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nubick/nubick.github.io

Apr 2015 - May 2022

Contributions:42 pushes, 1 branch in 7 years 2 months
nubick/victorina

Nov 2020 - Sep 2021

Contributions:312 pushes, 9 branches in 9 months
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Oleg Andrushko - Unity Developer C at Owlcat Games