Summary
Oleksandr Afanasiev is a Lead Software Engineer specializing in C++ and Unreal Engine 5 with nine years of experience building game engines, networked systems, and platform automation. Currently leading platform and AI-enabled automation at Dundon Motorsports, he owns business-critical internal tooling and infrastructure that bridge engineering and operations. His background includes low-level engine work and multiplayer networking at 4A Games and KEVURU GAMES, plus hands-on UE4/UE5 development and mentorship roles that reflect strong teaching and code-review skills. Comfortable across C++, C#, and Python, he combines systems-level performance thinking with practical automation and AI workflow integration. Based in Luxembourg, he brings a game-dev pedigree to platform engineering and uniquely blends engine internals with production automation.
9 years of coding experience
5 years of employment as a software developer
Software development, Software development at UNIT Factory
Igor Sikorsky Kyiv Polytechnic Institute
English, Russian, Ukrainian